The release of Final Fantasy Type-0 HD on PC is the newest entry in a very recent trend: as more and more Japanese developers start to notice the untapped potential of the PC platform thanks in no small part to Steam, more Japanese PRGs are being ported to PC, often with various results. Final Fantasy Type-0 was a PSP game exclusively released in Japan in 2011; the official, HD English releases for PS4 and Xbox One arrived in March 2015, with the subject of this article, the PC version following in August. But how does the game perform on PC? Is it a good port, and is it comfortable to play?
Graphics and system requirements
First, let’s have a look at the ridiculously high system requirements.
|Windows 7, 8, 8.1 or 10 64-bit||Windows 7, 8, 8.1 or 10 64-bit|
|CPU Core i3 2.5GHz||CPU Core i5 2.7GHz|
|4 GB RAM||6 GB RAM|
|GTX560Ti or AMD Radeon 7790 mp4 [H.264]||GTX750 mp4 [H.264]|
|30 GB available space||30 GB available space|
These requirements are really high, especially for a remastered version of a 2011 PSP game. As you might know, the PSP has a very limited memory – this is the reason why most areas are so small in Type-0; this is kept the same in the HD version, where areas weren’t merged together despite the higher available memory.
The game runs at a fixed 30 FPS, and there are only two resolution choices, as you can see on the screenshot below. You can run it in borderless or full-screen; but if you have a monitor with an unusual aspect ratio or a differing resolution, you will either have to face a distorted screen or play in a window, which isn’t ideal at all.
Some of the other graphical options don’t work properly. Anti-Aliasing, for example, is just upscaling of the rendering resolution. This means that at Normal, the game renders in its native resolution, and displays that in a 1280×720 or 1920×1080 sized screen space. If you put it up higher, the internal resolution goes up to 4K. Also the Motion Blur option only controls the constant motion blur aspect of the game; if you lock on into an enemy with SPACE, motion blur activates automatically, which cannot be disabled at all.
The actual system requirements are much lower than this: I managed to run the game on an old 1GB Radeon HD5850 card, on which it produced constant 30 FPS with Normal anti-aliasing and everything else turned to the max.
Some PC players found out a way to fake full-screen into the game. Here are the steps for it.
- Download Simple Runtime Window Editor from here: http://www.nexusmods.com/skyrim/download/1000125595
- Unzip the file, and put it somewhere you can easily access.
- Run the game in windowed mode, at the resolution which it is smaller than your screen.
- Start SRWE as administrator by right-clicking on it and selecting “Run as Admin”.
- On the top left of SRWE, click “Select running Application”, and select FINAL FANTASY TYPE-0 HD on the list.
- Click on both “remove borders” and “Fake Fullscreen”. Click on the game and play it. Note that you have to repeat steps 3-6 every time you run the game.
You can control the game either by using a keyboard, or by an Xbox360-compatible controller. Since I am focusing on the PC port, let’s talk about the KB+mouse controls.
You can see the full control scheme for keyboard above. The game lacks keybinding; the only difference between Type A and Type B controls is that the movement and camera controls are swapped between the WASD and the numeric 8456 keys.
Mouse controls are practically non-existent. They are completely useless, as holding the left mouse button emulates left stick, and holding the right mouse button controls the camera, with the center of the imaginary joypad being the center of the screen. This means NO PROPER MOUSE-LOOK or TARGETING!
The controls in-game appear properly, so you will always know which button to press, unlike the Dark Souls games, for example, where Xbox controller prompts appear even when using keyboard. Regardless of this, the PC version of Type-0 HD barely controls any better than an emulated version of the PSP original.
If you’re using a controller, then you will need to switch to Controller in the launcher BEFORE starting the game, as on-the-fly input switches aren’t present.
Final Fantasy Type-0 HD’s PC port is quite bad, especially when compared to some much better ported entries, such as Valkyria Chronicles. The game looks and plays exactly the same as the PS4 and Xbox One versions. Resolution choices are limited to HD and Full-HD, and the keyboard controls are just barely usable. Nevertheless, the game itself is a good and quite solid Action-RPG with an interesting world, a bit convoluted story and many good fights. If you can look past these porting issues, it can be an enjoyable game. But if you have a next-gen console in addition to your PC, I definitely recommend that you pick up the console version instead.
Written by Adam Vogl, follow him on Twitter @Hurricane1989.